Sunday, December 19, 2010

How To Use A Gameshark Crystal

not film marseille

you can not shoot marseille c ' Image is everything a film already marseille endless stream of postcards to the enduring image that does not leave you that does not leave you in fact is also that those postcards you end up sending you to yourself - marseille memories atmospheres sense of the city the color of asphalt or sand, the smell of the creeks or garbage we do not pick up for weeks or traffic congestion on the open sea to the horizon of sight to another world after this and then south to the neighborhoods north

you can marseille not shoot because you can not leave

marseille marseille
this is not a myth as it exists is something that can not shoot through all but the images that we can make the tone of voice places moods

August

deserted streets in the afternoon beaches nude who exult in the city-state gross activity minimized almost nothing and then almost all everything needed to make a city of women from men a place

you can not shoot marseille but you think Chavez Boulevard in the old chapel area to the highway to La Ciotat nights that never end

you can not shoot marseille but you think of missed opportunities to boredom your perspiration to cicadas scooters that you do not wake up at three o'clock in the morning to open the windows and shutters half-closed market or Capuchin Plain on Saturday morning to do anything just to please or displease the great fountains of water you do and the void that you create around you

you can not leave Marseille but you don ' not live there all the time you often think only one thing for you to disappear marseille am no longer required and you would not have to leave Marseille Marseille disappear simply what would be

is marseille again it is as dirty as unbearable as it is unbearable that it is also unlikely to be so sublime that it is landscape inexhaustible romance that does not stop without design and perfect always about to explode with rage or joy while still in the same time while still at the same time always too much of everything always just enough

Tuesday, December 14, 2010

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The Kingdom of Ga'Hoole: The Legend of Guardians - The Lord of the Birds






Abandoning zombies (Dawn of the Dead), Spartans (300) and other super-hero (The Watchmen), Zack Snyder offers in this period of school holidays, an adaptation of a series of novels for children whose main characters owls. Beyond a title somewhat referenced (kesako Ga'Hoole?), If the mood Bird impressed by the quality of animation, the director remains in a staging flashy and overly nervous.

Soren, a young owl idealistic dream of the great battles which have seen the Guardians of Ga'Hoole compete and Pure Bloods. Rocked by these myths, it is the target of constant ridicule of his brother, Kludde for Ga'Hoole that does not exist. Then they learn to just fly, they are abducted by owls supplements, the famous Pure Bloods. Far from home, they will have to choose between submission or rebellion. Worn by his belief in the existence of the Guardians, Soren managed to escape and began searching for them again to save the kingdom of owls threatened.

Film shaped initiatory journey, which confronts the belief of myths to reality, the Kingdom of Ga'Hoole surprised at first by the thoroughness given to the creation of birds. Animated by Animal Logic (already in charge of penguins of Happy Feet), Snyder owls are simply beautiful. Reddish-brown plumage of the Great Dukes, immaculate dress of the queen of Pure Bloods, greenhouses perfectly sharp, hypnotic eyes, we witness a parade of haute couture version of birds. In full flight, we contemplate the feathers slightly agitated by the wind, incredible accuracy. But, with regard to staging, the limits of animation are felt and the flap bothers Snyder quickly this universe technically irreproachable.

For the director does not abandon its foibles. Fighting Owls (indeed many) are weighed and a tiring visual bombast (not to mention that 3D requires a considerable effort of concentration). The critters, harnessed in metal helmets and steel claws, sometimes brandishing daggers, s'étripent shots in the air to idle in action soon followed by an accelerated fire. Tics of achievement too present in 300 take on a disproportionate scale. Replacing its ancient warriors by owls, Snyder pours the soup aesthetic, or indigestible emetic. Although bird watching is hovering double zoom in and out anarchy. These countless spectacular artifacts serve the film, gradually distancing the viewer from the dream world presented in the introduction. Snyder seems to love the mythology, and battles Dante who are affiliated, but barely humility to film for the flourishing of the great stories, whether for men or animals.

Presented as a Lord of the Rings Alternative (winks at Saruman or Mordor are legion), The Kingdom of Ga'Hoole seeks his epic but chokes under a staging asthmatic and convulsive, confusing and heroism bombast. Its effects clogs and testosterone, The Kingdom of Ga'Hoole may not convince the child audience targeted. Visually too aggressive, it seems to be calibrated more for teenagers. But the scenario and pervasiveness of mild satisfaction Owls could not entice teenagers strapped Saw. If Snyder's name resonates in the ears of fans of the series B vitamin content, the scenario of the Kingdom of Ga'Hoole him, flirts with Disney. Owls will they survive Halloween? Nothing is less certain.

Posted: http://www.critikat.com/Le-Royaume-de-Ga-Hoole-La-Legende.html